AI concept of flowing cyan and red visuals across a large wall beside sculptural stage surfaces.

Projection & visuals — Orange County, CA

Projection& visuals.Change the room.

Projection mapping and live visuals for stages, walls and set pieces in Orange County. An operator runs the visuals live to the music in the room, or we map pre-rendered content to your surface. Either way, the content is built and deployed in days, not weeks.

Live visuals / Surface mapping / Animated branding03 — Projected Reality

Live in the room, or mapped to the wall

Start with a surface.Give it a story.

A stage backdrop, a set piece or a bare wall can carry the show. Joe Faratzis builds the visuals and runs them: VJ-style, live to the music, for a DJ set or a band in a small room, with no lengthy pre-production needed. When a launch needs the logo to land on the wall exactly, the content is mapped and built in days, then played back or run live on the night.

How a surface becomes a show

From surfaceto show.

Every project starts with a dark wall. Scroll to throw the projection onto the facade: the same three stages we plan for every surface.

Projection-mapped building facade lit with blue and white content across its windows and pillars.
  1. 01 Survey the surface

    Dimensions, finish, ambient light and projector positions, measured on site.

  2. 02 Build the content

    Content cut to a template of the surface, so edges, windows and seams land where they should.

  3. 03 Playback & control

    Resolume playback, mapped and aligned on site, run live or on timecode.

01 — What you get

Content. Surface. Operator.

Three parts of one idea, built in days. Your quote lists the content, the gear and who is at the desk on the night.

01 — Content

Visuals built for the room

Loops, an animated logo and a live-visual set, cut to the music, the brand or the moment. Built in days from your photos and files.

02 — Surface

Surface and projector plan

Dimensions, projector position, ambient light and the surface template, measured once so the content lands where it should.

03 — Operator

Live operation or playback

An operator runs the visuals live to the music from Resolume, no lengthy pre-production needed. Mapped playback or timecode when the show must land identically.

Where it fits

DJ sets and bands in small rooms, product launches, sponsor moments, event installations, music video sets and immersive room concepts with the right light for projection.

Content types

Four ways to filla surface.

Each panel is a live sketch drawn in the browser. On the night an operator mixes these live to the music, or they play back as rendered content.

01 — Loops

Loops & overlays

Seamless motion loops and overlays that run under a DJ set or a band all night, mixed live from Resolume without a visible join.

Seamless loop · HAP / ProRes
02 — Branding

Animated logos & branding

Your logo or a sponsor’s mark, animated (build-on, pulse, wipe, particle assemble) and mapped onto the venue surface for launches, activations and sponsor moments. Built in days from the vector file.

Vector in · mapped · built in days
03 — Audio-reactive

Audio-reactive motion

Content that listens: bars, pulses and cuts driven by the room’s audio feed, layered by the operator live to the music.

Audio input · beat-locked
04 — Mapped

Mapped environments

Content built on a 3D template of the object, so each face of a set piece or building can light on its own.

3D template · warp & align

02 — The making of it

From a phototo show night.

Send a photo, get a plan. A single surface goes from the first call to a test on the wall in days; larger builds are scoped on that first call.

  1. Show us the surface

    Send photos, rough dimensions, the room’s lighting and where people will stand. Existing projector or screen details help.

  2. Choose live or mapped

    Live visuals to the music with an operator need no lengthy pre-production. A logo moment or mapped playback gets a short content build; timecode only when the show must repeat exactly.

  3. Build, test, run

    Content built in days, tested on the real surface, then run on the night: an operator at the desk live, or playback aligned and locked.

A few details

Before we start.

Straight answers to the questions every producer asks first.

What is the difference between projection mapping and live visuals?

Projection mapping fits content to a specific surface or object, so edges, windows and seams line up. Live visuals are what an operator mixes to the music during the show, VJ-style, on a screen, a wall or that mapped surface. Most nights use both: a mapped template underneath, live visuals on top.

Can we start with a small concept test?

Yes, and it is the usual first step. We test on the real surface: alignment, a loop and, if you have one, your logo, typically within days of the first call. What the test includes is agreed in advance.

Will projection work in a brightly lit room?

Ambient light lowers contrast, so a bright room needs a brighter projector, a smaller surface or the house lights down for the moment that matters. Send a photo of the room in its event lighting and we will tell you what it can do before anything is booked.

Can you use our logo or existing footage?

Yes. Send the vector logo and any footage you have the rights to use. A logo animation (build-on, pulse, wipe, particle assemble) mapped to the surface is typically built in days; any editing or custom animation is listed as its own line in the quote.

Get a quote

Tell us aboutthe show.

Send the date, the venue and a photo of the surface. One night with an operator running visuals live, or a mapped logo moment built in days: we scope it on the first call.

Your room. Your music. Your moment.

The more we know up front, the faster the scope lands. Useful to include:

DateVenueSurface photoLogo fileWorking budget