A curated stack of hardware and software designed for live performance.
Resolume Arena acts as the core visual engine, blending and mapping content across five or more projectors to transform the entire room into one unified canvas. Visuals are distributed across physical surfaces and architecture, allowing the environment itself to become part of the composition.
Depending on the performance, content may be built live or executed from pre-programmed sequences—always with real-time control layered on top. This approach allows for both structured moments and improvisation without breaking continuity.
For livestream-specific elements, custom overlays and motion graphics are designed in After Effects and integrated directly into the broadcast pipeline. Informational layers—song data, interaction feedback, and visual accents—are embedded cleanly into the experience without interrupting immersion.
Each system operates as part of a coordinated signal chain—separate by design, unified in execution.
Music serves as the primary driver of the environment. VirtualDJ acts as the main performance engine, with additional sources such as Spotify used selectively depending on the stream format.
Through custom Streamer.bot logic, viewers can submit song requests directly through chat. These requests are processed automatically and added to a live playlist without interrupting playback. On-screen overlays display current tracks, upcoming requests, and timing information—keeping the audience informed and engaged.
Music influences visuals and lighting. Audience interaction influences music. The system responds as a whole.
Projected Reality is available for live stream takeovers, music video production, and immersive event design. Book the studio to broadcast your frequency.